
It also restored one of its prominent features from RPG Maker 2003 such as skill subsets and more.

However, unlike it's predecessors, this time the engine allows unique formulas for Skills and Items. The default battle system is a frontview system reminiscent of RPG Maker 2000 with static front-facing monsters and invisible player characters. RPG Maker VXAce has a rich interface similar to RPG Maker VX with a few more built-in features. Unlike it's counterpart, RPG Maker VX, it allows the same mapping functions as RPG Maker XP with the only limitation being 3 layers being available (vs.


RPG Maker VXAce runs in its own 544x416 resolution. Like its predecessors, the engine is a tile-based point and click engine tailored towards creating traditional RPGs. RPG Maker VXAce is the latest release in the RPG Maker series.
